Google Summer of Code: Week 3
On week three I accomplished an important part of the project, that was to have by the end of the week a “working prototype” of the plug-in engine. Its not complete but the difficult part and the part where I was (very) confused is done.
Plug-ins are loading and working. Briefly, the system is divided into three parts:
- The Plugin Manager that handles the GUI for the plug-ins
- The Plugin Engine that handles the load, initialization, activation, etc for the plug-ins
- A third part that is the plug-in API (the methods that are allowed for a plug-in to use)
And for the screen shot lovers here are some images of what is done:


The first screen shot is obvious, it’s the Plug-in Manager GUI and the second screen shot is the features that the plug-ins are implementing. The plug-ins are copys of each other, the each add a menu to the Plug-in menu on the menu bar and by clicking that menu you can see the action on the gnome-terminal and the last two buttons on the ToolBar are also put there by the plug-ins (you can also see the output on the gnome-terminal that resulted by a click on a button). New screen shots or maybe a video next week!
For week 4 I have the intention to finish the plug-in engine, it will be a work in progress but I want to finish all the main parts, and start the geoclue-python module that I will later use with a plug-in in GTG!.
Besides this I will continue my university marathon, here in Portugal the professors seam to wait for each other and set the tasks we have to do all at the same time. I still have 3 exams and 4 assignments to submit during June.

